Submishmash Weekly is a weekly human-curated newsletter bringing news and opportunities in publishing and other creative industries to artists, filmmakers, and writers. Does your organization want to be promoted in our newsletter and on social media? Let us know! Got high-quality writing related to publishing or digital media? Consider submitting it here. New readers can subscribe here. Thanks!
Publishing & Creative News
A monster symposium in four parts (The Believer).
‘Even witches have to have pockets’ (Fred Rogers Productions).
Paul Blaisdell and his B-movie beasts (Dangerous Minds).
Makers of art try to make ends meet on Patreon (Format Magazine).
‘Luis Felipe Fabre combines his expertise on Sor Juana with his passion for horror film to resurrect Mexico’s most famous nun’ (3:AM Magazine).
Dress like the cover of a gorgeous book (ELLE).
A close look at librarians and diversity (School Library Journal).
‘Where does creativity come from (and why do schools kill it off)’ (Freakonomics)?
The Carve Magazine Prose & Poetry Contest seeks to recognize short fiction, nonfiction, and poetry from writers all over the world. $1000 prize for each genre with guest judges Belle Boggs, Alex Lemon, and Carmen Giménez Smith.
580 Split Journal of Arts + Letters is seeking prose, poetry, and art for Issue 21: Breach.
The inaugural Harbor Mountain Press MURA Book Award is open to manuscripts containing 48-120 pages of original poetry.
PRX is accepting applications for its Google Podcasts creator program, an accelerator developed to lower barriers to podcasting and increase the diversity of voices in the industry globally.
Lit Up seeks fiction and creative nonfiction for its Crossroads Contest.
Writing Between the Vines is accepting applications for 2019 retreats.
Rebecca Brown and Mary-Kim Arnold will judge a collaborative book contestfrom Essay Press and the University of Washington Bothell’s MFA Program.
The Helix seeks vivid prose, poetry, and art.
Facilitated by Abrams Arts Center, the Jerome Foundation AIRspace Residency for Performing Artists will support four early career NYC movement-based performing artists.
For its Edna St. Vincent Millay Poetry Prize, The Tishman Review will award $500 and publication in the April 2019 issue.
Renaissance Theaterworks is seeking experienced or aspiring womxn-identified playwrights from the Midwest for its Br!NK residency and Br!NK Br!efs.
The Rush seeks poetry, fiction, nonfiction, visual art, and photography for online publication.
The Historical Novel Society North America is accepting proposals for its 2019 conference.
For its new chapbook press, The A3 Review seeks work that’s lyrical and intense, a bit weird, hybrid, experimental.
Judges for 2018 Wabash Prize for Fiction and Poetry from Sycamore Revieware Rachel Khong and Hanif Abdurraqib.
Through The Human Family, the North Dakota Human Rights Arts Festival festival is accepting submissions for all mediums of 2D, 3D and live performance artistic works.
The Loft administers the McKnight Artists Fellowships for Writers. Five $25,000 awards are presented annually to accomplished Minnesota writers and spoken word artists.
Disjecta seeks Oregon artists for its 2019 Portland Biennial.
Southeast Missouri State University Press is accepting entries for the Mighty River Short Story Contest and the Wilda Hearne Flash Fiction Contest.
The winner of Cosmographia Prize for Spiritual Nonfiction will receive publication and $500.
What We’re Listening To
The Submishmash Weekly playlist is new each week.
Mr. Mitch with the sleek talkbox riffs, scorched earth policy by the incomparable Finn, Julia Holter unleashes her imagination in technicolor, and more.
What We’re Reading
VP of Engineering Lance Fisher is reading Blood, Sweat, and Pixels, by Jason Schreier.
Jason Schreier from Kotaku has compiled a collection about the process of creating video games by thoroughly interviewing those involved and sharing their stories. Stardew Valley just launched on iOS, and my kids have been loving it. My 11-year-old and I read through the chapter about how Eric Barone built every aspect of the game himself over five years while scraping by on the support of his girlfriend. Then, how he went from rags to riches as it launched to be one of the most popular games of 2016. Reading the stories of the creators is giving us a new depth of appreciation for the games.